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Shoto Kazama · Alternate art

EX7-064 · R

Shoto Kazama

Green · Tamer

PLAY COST

3

DECK LIMIT

4

LIBERATOR

Effect

[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory. [End of Your Turn] By suspending this Tamer, 1 of your Digimon gains <Piercing> and <Blocker> until your opponent's turn ends. If it has the [Vortex Warriors] trait, it unsuspends.

Security effect

[Security] Play this card without paying the cost.

Advanced Booster DIGIMON GENERATION [AD-01]

English restrictions checked 2026-09-14. Bandai’s current rules